Name: Reina Amenomori
Nickname: ...That would be assuming she had friends IRL; her online handle is KiriShika-chan
Gender/Pronoun: She/her
Age: 15
Birthday: January 23, 2011
Sign: Aquarius
Gemstone: Moonstone
Blood Type: A
Fav. Food: Boba tea
Hated Food: Licorice
School/Occupation: Meadowview High School
Hobbies:
Music
Reina has loved music ever since before she can remember, first listening to her mother play, then to other people playing what her mother composed, and then, finally, learning how to play music herself! She's proficient in guitar and shamisen (specifically the tsugaru jamisen tradition), and can sing pretty well, too. Favorite genres are J-rock, folk rock, and some of the softer forms of metal; favorite bands right now include SCANDAL and Wagakki Band. When life has gotten tough for her, music has always been there for her. She's even starting writing some music of her own, though she hasn't shared it with anyone else yet.... While living with her maternal relatives, she has been able to practice music, but that time is in stolen moments, or when her grandmother insists Reina play the shamisen for her in an icy silence.
Kyudo
As a result of playing games, Reina got curious about trying archery, specifically in the form of kyudo, and found it a good way to get away from everything that stresses her out. The rest of the world just kind of goes away in the moment of herself, the bow, the arrow, the target, and the wind. While her race and appearance made her an unpopular addition to her middle school kyudo team, she still managed to become one of the team aces. Due to a history of getting harassed and bullied, she continues to practice alone in secluded places, deliberately aiming for difficult targets, to continue to grow, even if no one else will help her.... Kyudo is something Reina's been able to continue since moving in with her maternal relatives, as her grandmother tersely indicated it was an appropriate activity for a young lady.
JRPGs
Reina loves playing JRPGs, has ever since she was old enough to play games on the console! First game that she can really remember latching onto was Pokemon Ultra Moon on her dad's Nintendo 3DS, before she moved on to the older Pokemon games that she could play on the 3DS that her dad gave her for her 7th birthday. It's another good way to unwind, particularly when she wants a different kind of challenge; the grindy aspect of the games are also a good way to get her mind off everything that troubles her. Plus, the stories are so gooooood. Well. Maybe not Pokemon's stories. But Pokemon is cute. And one of her first loves. So Pokemon gets to stay on the same shelf as the better written titles. Unfortunately, she has not had access to a console since moving in with her maternal relatives; her paternal relatives might prove far more open to the idea of her owning a console.
Anime and Manga
Reina enjoys reading manga and catching anime when she can. Before her father died, she had a subscription to a couple different magazines, and read avidly from her parents' collection of older manga, too. Anime was something she'd do with her parents after homework and before bed, a little ritual she enjoyed with her father in particular; then, as now, the stories were another escape from the bigotry she dealt with in the outside world, places where ethnicity mattered a lot less to people. In an ideal universe, she'd have a personal subscription to the magazines she likes the most, and would have time set aside to watch her anime without interference.
Virtues: These are positive aspects about your character's personality that affect them on a daily basis, and are things your character could be praised and admired for. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘likes animals’), shouldn’t be overpowered (such as ‘Perfect’), and shouldn’t be based on their physical appearance (such as ‘pretty’). Virtues are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.
Even-Handed
Reina treats the people around her pretty evenly, letting neither grudges nor favoritism impact how she interacts with people. Even if a person is her enemy, if they ask for help she can give, she gives it; even if a person she's close to has done something wrong, she will do what she can to make sure that justice in some form occurs. After all, everyone is born, lives, dies, and has broadly the same types of needs, even if they get fulfilled in different ways. That said, her even-handedness does have some limits, particularly if a person has wronged her; those people will still get a cold politeness, but not much more than that cold politeness.
Responsible
Reina is a pretty responsible person. She takes care of what she needs to in good time, she generally takes on whatever she's asked to do with little comment, and she's used to doing a lot of things for herself, whether it be cooking or cleaning or anything else. She had to take care of herself a lot of evenings, back when her parents were still alive, as they sometimes worked quite late, and she didn't want her parents to worry about her well-being.
Nurturing
Reina's also pretty good at taking care of others. Back when she had access to FFXIV, she would keep an eye out for newbie players, help them through the early phases of the game; she couldn't keep pets, but, when she saw kittens and puppies left out in the elements, if she could get her hands on anything to help them out, she'd try to improve their circumstances, and she'd do the same for children, if they didn't push her away for not looking Japanese. Fundamentally, Reina likes seeing young and/or inexperienced individuals grow and change to be able to face the challenges of the world around them, whether on their own feet, or with the support of true companions, and will be one of the first people to reach out to such individuals.
Flaws: These are negative aspects about your character's personality that affect them on a daily basis, and are things your character could be disliked or criticized. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘hates kids’), shouldn’t be based on fears (such as ‘afraid of the dark’), and shouldn’t be based on anything that manifests physically (such as ‘clumsy’). Phobias and illnesses (physical or mental) are not viable flaws. Flaws are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.
Lonely
Being very visibly only half Japanese in Japan meant Reina didn't have a lot of friends growing up. Oh, she had online friends, mostly in the context of online gaming, and she had her parents, but those were her core relationships when she was younger. Losing her father, her online gaming access, and now her mother, have had a terrible impact on an already very lonely girl. Reina has increasingly lost the people who she felt would stand by her no matter what, it hurts, and her only recourse has been to increasingly isolate herself from other people, even if it worsens the core sentiment. If she's going to have relationships with people who tell her they're going to stick around, she wants them to either do everything they can to follow through, or just go away so she doesn't get hurt again.
Distrustful
Reina doesn't trust a lot of people. The world around her in Japan hasn't been particularly kind to her, due to her ancestry, and it can be very difficult for her to believe that people who tell her nice things about her aren't either lying, or about to insult or hurt her. The end result is that Reina tends to assume that compliments directed at her aren't real, or that help offered to her is by default disingenuous. Or comes with a catch. After all, it's being offered to Reina, of all people....
Hates to Lose
Reina, as much as she's now used to losing the things that matter most to her, hates losing, whether in a game, or in a competition. She'll go back, grind more, practice more, train harder, do what's necessary to not lose next time. However, in certain things, if such effort leads nowhere, she'll retreat, and pick a battle that's more winnable, instead of sticking with a fight she's doomed to lose, such as in the probable event of a fight over her grandmother's inheritance. While these attitudes can help her succeed at some things, it can cause her to come across as overcompetitive and petulant, and may cause her to completely give up on something she may want, simply because she does not think there will ever be a path to victory.
PHYSICAL DESCRIPTION
Eyes: Large and dreamy, pale mint at the base melting into a pale periwinkle blue at the top of the irises, with long lashes
Hair: Long silvery hair that falls in waves, with white-gold streaks, like sunbeams through the rain or mist; mostly worn up in a ponytail with a silver barrette set with moonstones; bangs parted over the left side of her forehead in ascending length, from eyebrow length to jaw length
Face: Delicate Japanese features with a small, full mouth
Skin Tone: Cool, dark shade of brown, if possible
Body Type: A little short, but very much in shape for archery; fairly curvy for her build, particularly in the bust
Clothes: Generally cooler, muted (or monochrome) tones, favoring Japanese street fashions...which she hasn't been able to get a hold of since her father passed; mostly owns a very worn out combination of athletic wear, hand-me-downs from scornful maternal relatives, and her scrupulously cared for school uniform from Japan, which was too nice a uniform to get rid of; for preference, a complex admixture of leather, lace, ribbons, and the periodic tasteful bit of brocade, generally in cool/soft/subtle tones
Piercings: Has one piercing in each earlobe, made before her father passed (her mother's family would never have permitted it)
In the Name of the Moon!
A Sailor Moon based B/C shop! Come join us!
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